Hope Runs Deep
 
HomeHome  SearchSearch  RegisterRegister  Log inLog in  

 

 weapon powers and tactics

Go down 
AuthorMessage
MAVERIC51K
Moderator
MAVERIC51K

Posts : 108
Join date : 2008-10-12
Age : 31
Location : Colorado

weapon powers and tactics Empty
PostSubject: weapon powers and tactics   weapon powers and tactics Icon_minitimeThu Nov 13, 2008 12:19 pm

ok so for those of you in here who played gears (all of u im assuming) u may have noticed how many of the multiplayer matches were either sniper battles or shotgun dances right? well i have read and noticed a few things i thought i might share with u guys

1. the active reload in a sniper no longer downs a person just wounds them severely to the point that two or three pistol shots would down them so the only way to guarantee a kill with a sniper rifle is a headshot

2. the charge up time for a torque bow is less than last time making it balance out with the sniper because in gow1 its was most likely the the bow shooter would have his head shot off before the bow charged up enough to stick into the person

3. the shotgun is less powerful and less area of effect. but it does have a longer range......alot longer, im guessing 3 times as long as before as long as you aim.

4. everything is more balance now as well. if you feel like camping with a sniper, bow, or turret, thats fine.......for about ten seconds until someone finds out where you are and finds a mortar....no more camping for that round lol but thats just one of the many examples how everything has its checks and balances

5. this is the big one. in multiplayer matches it used to be a favorite tactic of most to rush an enemy no matter what he had and shotgun him. that is next to impossible now because rushing is no longer an option. if you run at someone and they shoot you, you slow down and eventually stop running while taking damage. it sorta works like if you get shot while revving your chainsaw you put it down so no more bum rushing without the proper timing and cover

well thats about it, this is a well thought out game where no weapon is superpowerful and wont be the standard in multiplayer, allowing everyone to have their strengths and weaknesses and people will be able to branch out more with different weapons

imagine every squad with a really good sniper, a realy good bow, a kick ass mortar/turret, and two assault rifle/shotgun support guys?

..........kick ass i know
Back to top Go down
xRisingWrathx
Admin
xRisingWrathx

Posts : 81
Join date : 2008-10-12
Age : 30

weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeThu Nov 13, 2008 9:27 pm

Nice post Maverick. Yea I was hoping that we can have each person in the squad specialize in a weapon to balance things out.
Back to top Go down
https://cogarmy.forumotion.net
envy wraith
CoG Recruit
CoG Recruit
avatar

Posts : 42
Join date : 2008-11-10
Age : 27
Location : Canada

weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeThu Nov 13, 2008 11:10 pm

nice post maveric. Mustve put a lot of thinking into it eh? I think that's a great idea wrath. It'll help a lot with stratigizing and keeping people at one specific job to keep each team more organized
Back to top Go down
MAVERIC51K
Moderator
MAVERIC51K

Posts : 108
Join date : 2008-10-12
Age : 31
Location : Colorado

weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeFri Nov 14, 2008 3:51 am

well if we start assigning weapons specialists i would like to be mortar/turret and shotgun lancer support for when there isnt a turret or mortar
Back to top Go down
envy wraith
CoG Recruit
CoG Recruit
avatar

Posts : 42
Join date : 2008-11-10
Age : 27
Location : Canada

weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeFri Nov 14, 2008 5:44 pm

Yeah man that's the same as me except I only use shorty and lancer/hammerburst
Back to top Go down
xRisingWrathx
Admin
xRisingWrathx

Posts : 81
Join date : 2008-10-12
Age : 30

weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeFri Nov 14, 2008 5:59 pm

Im good with lancer and the sniper. But I adapt to everything.
Back to top Go down
https://cogarmy.forumotion.net
MAVERIC51K
Moderator
MAVERIC51K

Posts : 108
Join date : 2008-10-12
Age : 31
Location : Colorado

weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeFri Nov 14, 2008 8:38 pm

yeah thats how i am im good with torque and shotgun but i use everything i can
Back to top Go down
duro nl
Admin
duro nl

Posts : 126
Join date : 2008-11-09
Age : 32
Location : Holland

weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeSun Nov 16, 2008 6:01 pm

well, for me it would be Sniper Razz

I love to hand out headshots Razz hahahah, and for close combat i shotgun ya'all!

_________________
You Live, You Fight, You Die....... End of Story ?

weapon powers and tactics Sig2690
Back to top Go down
http://www.globalxboxcommunity.com
Guest
Guest
Anonymous


weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitimeSun Nov 16, 2008 6:30 pm

Sniper and shotgun
Back to top Go down
Sponsored content




weapon powers and tactics Empty
PostSubject: Re: weapon powers and tactics   weapon powers and tactics Icon_minitime

Back to top Go down
 
weapon powers and tactics
Back to top 
Page 1 of 1
 Similar topics
-
» weapon underestimated???
» Looking for a weapon from the original Castle Greyskull. MOTU collectors PLEASE help!!
» Endgame Tactics
» Free chess tactics training site
» TACTICS: mission specific

Permissions in this forum:You cannot reply to topics in this forum
Cog Army :: Gears of War :: GoW Discussion-
Jump to: